For my first analysis I decided to see how the various troop choices (there are 42 different troop options in the whole of 40k not counting troops unlocked using special characters, troops unlocked through some other means: Tervigons for example, and I also excluded the Death Company Dread for ease of comparison) did in shooting at a T4 opponent with their standard load out (no upgrades taken, except the weapons platform for Eldar Guardians because it is mandatory, I took the Shuriken catapult as it was the least expensive option.)
For this analysis I compared the shooting of 100 points of each type of troop, to make it a fair comparison from a points aspect (of course 200 points of marines shoot better than 50 points of Gretchin for example.). I also broke down shooting into 3 Categories Range Greater than 24 inches, Range from 13-24 inches, and Range of 12 inches or less. This does leave a little grey area at 18" as some units have 18" range guns which are no good at 24", but I decided to not get even more complex so this is obviously a little Skewed.
That said here is what I came up with for the final ranking.
|Now it is obvious why the units that tied for 35th overall did so as none of those units can shoot at all. What I found interesting was just how high Kroot placed, with only BS 3 and a bolter that is AP 6, they also end up just as good as Fire Warriors (better if you discount the high placement of Fire warriors in the shooting over 24" category, as only 2 squads have standard firepower over 24", Fire Warriors and Eldar Rangers.) Now of course accounting for AP could be important but T4 Could mean Marines, or it could mean orks so I just wanted to look at total number of wounds caused.|
|Also interesting keep in mind is that if you make the Ork Boyz shoota boyz (a free upgrade) they are equivalent to Dire avengers, so point for point Orks shoot better than any of the marines using standard/free upgrades.|
|Here is the math for all units|